/** * Copyright (c) 2015-present, Horcrux. * All rights reserved. * * This source code is licensed under the MIT-style license found in the * LICENSE file in the root directory of this source tree. */ #import #import #import "RNSVGCGFCRule.h" #import "RNSVGSvgView.h" @class RNSVGGroup; /** * RNSVG nodes are implemented as base UIViews. They should be implementation for all basic *interfaces for all non-definition nodes. */ @interface RNSVGNode : UIView /* N[1/Sqrt[2], 36] The inverse of the square root of 2. Provide enough digits for the 128-bit IEEE quad (36 significant digits). */ extern CGFloat const RNSVG_M_SQRT1_2l; extern CGFloat const RNSVG_DEFAULT_FONT_SIZE; @property (nonatomic, strong) NSString *name; @property (nonatomic, strong) NSString *display; @property (nonatomic, assign) CGFloat opacity; @property (nonatomic, assign) RNSVGCGFCRule clipRule; @property (nonatomic, strong) NSString *clipPath; @property (nonatomic, strong) NSString *mask; @property (nonatomic, strong) NSString *markerStart; @property (nonatomic, strong) NSString *markerMid; @property (nonatomic, strong) NSString *markerEnd; /** * Used to control how touch events are processed. */ @property (nonatomic, assign) RCTPointerEvents pointerEvents; @property (nonatomic, assign) BOOL responsible; @property (nonatomic, assign) CGAffineTransform ctm; @property (nonatomic, assign) CGAffineTransform screenCTM; @property (nonatomic, assign) CGAffineTransform matrix; @property (nonatomic, assign) CGAffineTransform transforms; @property (nonatomic, assign) CGAffineTransform invmatrix; @property (nonatomic, assign) CGAffineTransform invTransform; @property (nonatomic, assign) BOOL active; @property (nonatomic, assign) BOOL dirty; @property (nonatomic, assign) BOOL merging; @property (nonatomic, assign) BOOL skip; @property (nonatomic, assign) CGPathRef path; @property (nonatomic, assign) CGPathRef strokePath; @property (nonatomic, assign) CGPathRef markerPath; @property (nonatomic, assign) CGRect clientRect; @property (nonatomic, assign) CGRect pathBounds; @property (nonatomic, assign) CGRect fillBounds; @property (nonatomic, assign) CGRect strokeBounds; @property (nonatomic, assign) CGRect markerBounds; @property (nonatomic, copy) RCTDirectEventBlock onLayout; /** * RNSVGSvgView which ownes current RNSVGNode */ @property (nonatomic, readonly, weak) RNSVGSvgView *svgView; @property (nonatomic, readonly, weak) RNSVGGroup *textRoot; - (void)invalidate; - (RNSVGGroup *)getParentTextRoot; - (void)renderTo:(CGContextRef)context rect:(CGRect)rect; /** * @abstract * renderTo will take opacity into account and draw renderLayerTo off-screen if there is opacity * specified, then composite that onto the context. renderLayerTo always draws at opacity=1. */ - (void)renderLayerTo:(CGContextRef)context rect:(CGRect)rect; /** * get clipPath from cache */ - (CGPathRef)getClipPath; /** * get clipPath through context */ - (CGPathRef)getClipPath:(CGContextRef)context; /** * clip node by clipPath */ - (void)clip:(CGContextRef)context; /** * getPath will return the path inside node as a ClipPath. */ - (CGPathRef)getPath:(CGContextRef) context; - (CGFloat)relativeOnWidthString:(NSString *)length; - (CGFloat)relativeOnHeightString:(NSString *)length; - (CGFloat)relativeOnOtherString:(NSString *)length; - (CGFloat)relativeOn:(RNSVGLength *)length relative:(CGFloat)relative; - (CGFloat)relativeOnWidth:(RNSVGLength *)length; - (CGFloat)relativeOnHeight:(RNSVGLength *)length; - (CGFloat)relativeOnOther:(RNSVGLength *)length; - (CGFloat)getFontSizeFromContext; - (CGFloat)getContextWidth; - (CGFloat)getContextHeight; /** * save element`s reference into svg element. */ - (void)parseReference; - (void)beginTransparencyLayer:(CGContextRef)context; - (void)endTransparencyLayer:(CGContextRef)context; - (void)traverseSubviews:(BOOL (^)(__kindof UIView *node))block; - (void)clearChildCache; - (void)clearPath; @end